![]() ![]() ![]() In perhaps the best example of how all these aspects of a randomized game come together, take this battle where Patterrz’s Cacnea survives a near-fatal encounter with a Growlithe. Static and held items can also be set to wild, allowing players to pick-up helpful power-boosting items or rare healing tools instead of standard items like Pokéballs and potions. That Magnezone that’s been carrying your team from one victory to the next might suddenly evolve into a Ditto. Alternatively, Pokemon can downgrade at random as well. A Caterpie could evolve into a Charizard. A grass-type Pokémon that would normally be devastated by a strong fire-type move could spawn with the Flash Fire ability, making it immune to fire moves.Īnd if you don’t care about any sort of continuity in the Pokémon universe, you can randomize evolutions. Random abilities can create some weird situations. Leveling up an Ampharos until it learns Thunder? Well, sorry to disappoint, but that move is now Quick Attack. Some settings can randomize learned moves as well. ![]() A wild Abra that should only know Teleport might suddenly blast your unsuspecting Pokémon with Fire Fang, or Drill Run, Overheat and Volt Switch. With completely randomized movesets, you can run into wild Pokemon that have absurd attacks they typically aren’t able to learn. If you want to go a step further, throw every established Pokémon rule out the window. ![]()
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